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Moderator Alumni![]() ![]() Group: Hall Of Fame
Joined: 11-February 04
Posts: 5,892
From: Los Angeles, CA
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Oct 31 2007, 10:39 AM |
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Maybe we can take about five steps back first.
What is a persona? |
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Founder & Administrator![]() Group: Admin - Top Level
Joined: 29-August 02
Posts: 11,644
From: Bucks County, PA
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Oct 31 2007, 01:40 PM |
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User personas originated with Cooper, in an attempt to design for real people.
Run a search on Kim Goodwin. She's a great resource and uses plain language. Here is an interview by UIE - Personas and Goal-Directed Design There have been several variations of creating and implementing user personas. Obviously, the best ones come from some real data on users based on surveys with demographics, but this info is hard to obtain and never cheap. Digging through usability studies is another way (how I do it), and looking for behaviorial studies, human factors, eye tracking...anything that offers insight into how people interact with web sites. FutureNow, specifically the Eisenberg brothers and their team, have devised 4 personalities they use to guide design. My favorite is the "Methodical", which is what I use the most in my usability reviews. This person doesn't take any crap and has no patience. If you can sell to them or offer them an effortless experience, they return, make referrals, and convert. One technique is the "Storytelling" technique. This is where you create a character. I compare this to acting in a play or acting class and you've just been asked to "Play the part of the multi-tasking divorced mother of 6 who has about 3 seconds to search for online courses." You describe her state of mind, emotional state, environment she's working in, type of computer, OS, browser, resolution, how many times the phone rang while she was searching with a baby on her knee and another kid is asking for math homework help..." It can be a valuable tool in understanding that most people don't sit in a cube totally focused on their PC with their headphones on. It's when you apply this character to a design that it gets insightful. Distractions in the environment make it difficult to stay on task and if the navigation or click paths are complicated, this person has far less time to deal with it. Accessibility is another huge area. A user persona with ADHD is a potential user. So yes, there are limitless user personas that can be created. This is why I like personalities approach by FutureNow. Global sites also need to consider how someone from another country may interact with their site. If no actual people are available or user testing is out of the budget, coming up with situations and characters helps flush out design issues. I use user personas in my work as a teaching tool because often this is the first time a company has ever considered that people use their site differently than they do. |
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Moderator Alumni![]() ![]() Group: Hall Of Fame
Joined: 15-May 04
Posts: 2,648
From: Londonish, England
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Oct 31 2007, 02:37 PM |
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Adrian - hi
I knew we'd discussed this a few times before, so I dug around the archives and came up with a few conversations which might be of help, (if you haven't seen them already)... 1. Tool to help come up with great copy: Site Persona 2. User Personas - Intro to them - started by Kim! It's all very intriguing this persona business... that's about all I can add to this debate |
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Centenarian Poster![]() Group: Members
Joined: 28-May 07
Posts: 106
From: Los Angeles
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Nov 1 2007, 12:10 PM |
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Persona's are a pretty abstract concept: for anyone having a hard time grasping the 'big picture' behind them - or just to see them in action: read this post (2 parter) by Brian Eisenberg. This is not in the book 'Call to action' btw (it should be though).
QUOTE Now, they specifically talk about creating detailed personas to avoid oversimplified stereotypes and superfiscial details that don't really help you. But then I start thinking, that because EVERYONE is different, EVERYONE fill up a continuous line of differences, with few that you can really 'pigeon hole'. So if you make 1 detailed persona, are you missing out on 10 other people who, though relatively similar, are different enough for you to need to change your approach? I usually take any knowledge imparted by the Eisenberg brothers pretty seriously, considering they are the best marketer's in the world and all. However, I have always felt that their goal here was to contribute to the science of marketing with some standardized and measurable procedure's. However, just like some people can multiply huge numbers in their head; I'm sure some marketer's don't need to think of persona's when designing their site's. A lot has been written (online) by futurenow about how they create their persona's and make the characters 'more real'. I think they do this so that they can empathize with them better. Have any friend's that you feel like "you know them better than they know themselves"? If so, you can emphasize with them and predict their actions or responses, just like you want to emphasize with your persona's and predict their actions. .......I wonder how this compares to the character creation process of novelists and screenwriters? Best regards, Victor PS: I would love to see someone post their persona's and associated landing pages. This is a grey area for me, and I need as much practice with it as I can get ( also, it is a lot easier to learn from other people's websites since 1) there is no pressure and 2) you aren't suffering from 'inside the bottle' syndrome aka tunnel vision. |
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Lead Technical Administrator![]() Group: Admin - Top Level
Joined: 23-January 03
Posts: 1,995
From: Michigan USA
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Nov 1 2007, 01:25 PM |
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I could actually recommend several good books on creating user personas, but I suspect the best of the bunch would be this one.
Seriously. No, I mean, really. :-) There are three sections to Dynamic Characters and the more pragmatic marketers can safely jump to the third, titled "Characters and Plot." This section, some hundred pages long, explores the never ending interaction between character development and plot, or put differently, people and what they do. Asking what kind of individuals would buy your product isn't greatly different than asking what kind of character would spend every waking moment hunting a big white whale. It's a process of building characters to fit the plot, but it works equally well in reverse. Once you know what it would take to tell the story of Moby Dick, you also know what that character would NEVER be willing to do (we know, for example, that Ahab won't be running any marathons between ocean voyages). Plot is driven by character because what a person will do is determined by who that person is. The Eisenberg's, as best I know (I have three of their books), never use the term narrative marketing, but I think they nonetheless advocate it, even if only indirectly. Personally, I think everything is a story; that's just the way the human brain is wired. And, yea, that includes building fictional characters that come to life through narrative. |
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