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Moderator Alumni![]() Group: Hall Of Fame
Joined: 31-August 02
Posts: 15,634
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Nov 28 2007, 07:29 PM |
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QUOTE BUT! What of the "mere mortal"? I went to barcampblock this summer, and one of the presenters was a game designer. They took the research that they conducted in this whitepaper Why We Play Games: Four Keys to More Emotion Without Story (pdf), and applied it to social networks, asking people who are involved in social networks what they actually got out of being involved with those networks. Part of the idea behind that research was to see if there was more than one motivation (which there was) and to see if the more successful social networks satisfied multiple motivations. Thinking about Facebook, for instance, there are a number of things that you can do there. I've identified each of the different kinds of motivations that the game designers where looking at when they were exploriing why people played different kinds of games. 1. Compete with people by seeing who can get the most friends, or the highest scores on "identify the song" or "answer movie trivia" type games. (Hard Fun) 2. Engage is mindless fun, with some of the games and interactive applications that really don't have any rules. (Easy Fun) 3. Have an emotionally positive experience and alleviate boredom. (Altered States) 4. Make connections with people whom you might actually meet offline, and perhaps that will help you to do something like get a new job, or build a business relationship, or a personal relationship. (The people factor). Getting to the point of her presentation, she told us that the most successful of the social networks seemed to include ways to satisfy at least three of those four motivations. It's a different way of thinking about why people might use social networks. |
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Moderator/Blog Editor![]() ![]() Group: Site Admin
Joined: 18-January 05
Posts: 5,375
From: Olympia WA, USA
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Nov 30 2007, 12:06 AM |
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For the flip side, here's a charming read from Marty Weintraub : Why Sphinn Matters So Much to Me
QUOTE Sphinn’s focused blend of essential search news, commentary, editorial prowess, humor, style, ranting, and skillful moderation provides perspective and camaraderie that transcends “job” and “career.” Like many, I breathe Sphinn, actually, to the point of near distraction. Point blank: I love the people, who range from my personal heroes to hotshot rising stars. |
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| Lo-Fi Version | Time is now: 9th February 2010 - 03:28 PM |
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